Armor

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{| class="article-table"
 * rowspan="3" |

Dispersive Armor
! colspan="5" |
 * Grade
 * Quality
 * Armor
 * Power
 * 1
 * Inferior
 * 2
 * 10
 * Access
 * colspan="3" |Exchange 100 Debris, Invest Sector 5
 * Access
 * colspan="3" |Exchange 100 Debris, Invest Sector 5
 * rowspan="3" |
 * rowspan="3" |

Reactive Armor
! colspan="5" |
 * Grade
 * Quality
 * Armor
 * Power
 * 2
 * Inferior
 * 4
 * 12
 * Access
 * colspan="3" |Exchange 200 Debris, Invest Sector 13
 * Access
 * colspan="3" |Exchange 200 Debris, Invest Sector 13
 * rowspan="3" |
 * rowspan="3" |

Ablative Armor
! colspan="3" | ! !
 * Grade
 * Quality
 * Armor
 * Power
 * 3
 * Common
 * 6
 * 14
 * Access
 * colspan="3" |Crate A, Exchange 350 Debris
 * Access
 * colspan="3" |Crate A, Exchange 350 Debris
 * rowspan="3" |
 * rowspan="3" |

Polarized Plating
! colspan="5" |
 * Grade
 * Quality
 * Armor
 * Power
 * 4
 * Inferior
 * 8
 * 16
 * Access
 * colspan="3" |Exchange 400 Debris
 * Access
 * colspan="3" |Exchange 400 Debris
 * rowspan="3" |
 * rowspan="3" |

Strike Armor
! colspan="5" |
 * Grade
 * Quality
 * Armor
 * Power
 * 5
 * Rare
 * 10
 * 18
 * Access
 * colspan="3" |Crate B
 * Access
 * colspan="3" |Crate B
 * rowspan="3" |
 * rowspan="3" |

Variable Phase Shift Armor

 * Grade
 * Quality
 * Armor
 * Power
 * 7
 * Rare
 * 25
 * 20
 * Access
 * colspan="3" |Crate C
 * }
 * colspan="3" |Crate C
 * }